Sam Fisher's Game Design Revolution
Sam Fisher. Rogue operative. Super spy. Killer. He died earlier today. He died because he ran directly into the knees of a man with an assault ri...
Is Art Games? Turning the debate around
So much time has been spent now talking about how we can have games taken seriously as an art form, yet so little conclusion has come of it. I would ...
Game Critique: Paper Moon
What follows is my first attempt to critique a game from a critical/academic standpoint. For this, I have chosen Blursts's recently released "Paper M...